Guides
DARK KNIGHT
Dark Knight
These dedicated warriors train endlessly to perfect their sword techniques.
They channel their high Agility and Physical Strength stats into direct and area attacks like
Twisting Slash, Death Stab and Rageful Blow.
Points Per Level | Starting Strength | Starting Agility | Starting Vitality | Starting Energy | Life / HP |
---|---|---|---|---|---|
5 | 28 | 20 | 25 | 10 | 110 |
Mana | AG | SD | Life Per Level | Mana Per Level | SD Per Level |
---|---|---|---|---|---|
20 | 25 | 100 | 2 | 0.5 | 1 |
Skills
Defensive Skill
By positioning himself in a defensive posture, a dark knight can reduce the damage taken from enemy strikes by 50%.It proves very useful when besieged by too many enemies to effectively counter.
Falling Slash
The falling slash gives twice as much damage than any other regular attack of a Dark Knight because he uses his whole body to increase the strength of the blow.
Cyclone Slash
Many Dark Knights have been able to master this skill.
It consists of swinging a sword in a wide arc thereby generating enough centrifugal power to cause more damage and increase attack speed.
Lunge
Dark Knights who use the Legendary Sword, Gladius and Katana with a lunge skill can execute quick stab attacks on their enemies.
Moreover, it penetrates deeply through an opponent's armor into the vital parts of the opponent.
Uppercut
It cleaves into an enemy through an upward slashing motion.
While it may look simple and fluid, it takes a lot of dedication to master it.
Slash
It is a dreadful skill that uses both blades of a sword to cut an enemy.
It is a skill of high difficulty that only a Giant Sword, Chaos Dragon Axe and Crystal Sword can handle. Monsters who are attacked by this skill are damaged 2 times more than the other attacks.
Impale
This technique allows the knight wielding a spear weapon to impale his opponents for massive damage.
Twisting Slash
A technique that allows the knight to whirl his weapon around him to attack all adjacent targets.
Death Stab
A devastating attack similar to the lunge skill but is enhanced by the elemental power of wind.
Greater Fortitude
This technique allows the knight to use his energies to give him more stamina for battle.
Earth Break
An area attack that unleashes shockwaves with the elemental power of the earth to damage opponents.
Dark Knight Class Renewal
1. Fury Knight
- Increases hunting efficiency by increasing the attack skill range
and the damage range of Blow type skills using the Sword's Fury skill.
1) New Skill
(1) Sword's Fury
Sword's Fury |
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Required Stats |
Strength : 1060 |
The Dark Knight's Sword Fury skill is maintained once it is used. |
(2) Sword Blow
Sword Blow |
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Required Stats |
Strength : 1090 |
A Water Type Blow skill that causes damage over a wide range. |
2. Belief Knight
- It has the effect of changing stats and increasing Base DEF through Firm Belief skill.
- After changing into a Belief Knight, you can use Strong Blessing skill and increase the ATK and survivability of party members.
1) New Skill
Firm Belief |
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Required Stats |
Energy : 1040 |
The Dark Knight’s Firm Belief skill is maintained once it is used. |
Strong Blessing |
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Required Stats |
Energy : 1052 |
A skill that can be user after changing into Belief Knight. and increases their attack by using Energy Stats. |
B. Complement in Master Skill Tree and Skill Enhancement Tree
1. Master Skill Tree
1) Complement in Master Skill Tree
1) New Options
Option Name |
Description |
Sword's Fury Mastery |
Distance of Attack Skill increases by 1 tile. |
Firm Belief Strengthener |
Character's Base DEF is increased by the value of the option. |
Strong Blessing Strengthener |
When converting a party member's HP to your own, you can obtain an additional value equal to the option value. |
Strong Blessing Proficiency |
DMG taken instead is increased by the value of the option. |
Strong Blessing Mastery |
Party Members' ATK/Wizardry increases. |
Strike of Destruction Strengthener |
Use of skills becomes faster and DMG count increases by 1. |
Strike of Destruction Mastery |
Damage area increases and Skillpower is increased by the value of the option. |
2) Other
? Weapon Skill upgrade options have been removed, and some skills have been changed.
2. Skill Upgrade Tree
1) Strike of Destruction Strengthener Skill
(1) Skill Strengthener
Option Name |
Description |
Strike of Destruction Strengthener Skill |
The Skillpower of the Destructive Strike Strengthener Skill increases by the value of the option. |
Increase Damage Count +2 |
Damage Count increases by 2 |
Increase Additional Damage Chance |
Additional Damage Chance is increased by the value of the option. |
Increase Attack Speed |
Attack Speed is increased by the value of the option. |
Area of effect increased |
Damage area is increased by the value of the option. |
Increase Skill Damage |
Skill Damage is increased by the value of the option. |
Increase Weapon ATK |
Weapon ATK is increased by the value of the option. |
(2) Debuff Upgrade
Debuffs Received |
Poisoning |
Freeze |
2) Sword Blow Strengthener Skill
(1) Skill Strengthener
Option Name |
Description |
Sword Blow Strengthener Skill |
Skillpower of Sword Blow Strengthener Skill is increased by the value of the option. |
Increase Damage Count +1 |
Damage Count increases by 1 |
Increase Additional Damage Chance |
Additional Damage Chance is increased by the value of the option. |
Increase Attack Speed |
Attack Speed is increased by the value of the option. |
Increase Splash Damage |
Splash Damage is activated. |
Increase Skill Damage |
Skill Damage is increased by the value of the option. |
Increase Weapon ATK |
Weapon ATK is increased by the value of the option. |
(2) Debuff Upgrade
Debuffs Received |
Poisoning |
Bleeding |
3) Strong Blessing Strengthener Skill
(1) Skill Strengthener
Option Name |
Description |
Strong Blessing Strengthening Skill |
When using Strong Blessing Skill, increases Base DEF by the value of the option. |
Increase Max HP |
Max. HP increases by the value of the option. |
Increase Party Member's ATK |
Party Member's ATK/Wizardry increases by the value of the option. |
Increase HP Conversion Rate(%) |
HP Conversion Rate of Strong Blessing Skill increases by the value of the option. |
Increases DMG Conversion Rate(%) |
DMG Conversion Rate of Strong Blessing Skill increases by the value of the option. |
Increase Party Member's DEF |
Party Member's DEF is increased by the value of the option. |
Increase Shield's DEF |
Equipped Shield's DEF is increased by the value of the option. |
C. New Items
1. Mastery Shield
1) Bloodangel Shield
Bloodangel Shield |
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Equip Level |
400 |
Defense (DEF Rate) |
45 (110) |
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Required Strength |
203 |
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Required Dexterity |
151 |
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Required Energy |
860 |
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Dark Knight Shield Option |
DMG taken instead decreases by amount equal to Shield DEF *0.1 |
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Mastery Excellent Option |
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Basic Options |
2) Dark Angel Shield
Dark Angel Shield |
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Equip Level |
600 |
Defense (DEF Rate) |
54 (112) |
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Required Strength |
214 |
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Required Dexterity |
153 |
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Required Energy |
885 |
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Dark Knight Shield Option |
DMG taken instead decreases by amount equal to Shield DEF *0.1 |
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Mastery Excellent Option |
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Basic Options |
3) Holyangel Shield
Holyangel Shield |
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Equip Level |
800 |
Defense (DEF Rate) |
63 (114) |
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Required Strength |
222 |
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Required Dexterity |
155 |
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Required Energy |
930 |
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Dark Knight Shield Option |
DMG taken instead decreases by amount equal to Shield DEF *0.1 |
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Mastery Excellent Option |
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Basic Options |
4) Soul Shield
Soul Angel Shield |
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Equip Level |
900 |
Defense (DEF Rate) |
72 (116) |
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Required Strength |
236 |
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Required Dexterity |
161 |
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Required Energy |
965 |
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Dark Knight Shield Option |
DMG taken instead decreases by amount equal to Shield DEF *0.1 |
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Mastery Excellent Option |
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Basic Options |
5) Blue Eye Shield
Blue Eye Shield |
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Equip Level |
1000 |
Defense (DEF Rate) |
81 (118) |
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Required Strength |
239 |
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Required Dexterity |
175 |
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Required Energy |
940 |
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Dark Knight Shield Option |
DMG taken instead decreases by amount equal to Shield DEF *0.1 |
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Mastery Excellent Option |
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Basic Options |
2. Mastery Armor
1) Bloodangel Knight (Belief) Armor
Bloodangel Knight (Belief) Armor - Can be equipped at Lv. 400 |
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Equipment |
Helm |
Armor |
Pants |
Boots |
Defense |
131 |
155 |
144 |
127 |
Required Dexterity |
125 |
135 |
130 |
114 |
Required Energy |
755 |
769 |
762 |
755 |
Set Options |
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Skillpower +10 |
2) Dark Angel Knight (Belief) Armor
Dark Angel Knight (Belief) Armor - Can be equipped at Lv. 600 |
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Equipment |
Helm |
Armor |
Pants |
Boots |
Defense |
158 |
182 |
171 |
155 |
Required Dexterity |
125 |
135 |
130 |
114 |
Required Energy |
755 |
769 |
762 |
755 |
Set Options |
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Skillpower +14 |
3) Holyangel Knight (Belief) Armor
Holyangel Knight (Belief) Armor - Can be equipped at Lv. 800 |
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Equipment |
Helm |
Armor |
Pants |
Boots |
Defense |
213 |
237 |
226 |
210 |
Required Dexterity |
125 |
135 |
130 |
114 |
Required Energy |
755 |
769 |
762 |
755 |
Set Options |
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Skillpower +18 |
4) Soul Knight (Belief) Armor
Soul Knight (Belief) Armor - Can be equipped at Lv. 900 |
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Equipment |
Helm |
Armor |
Pants |
Boots |
Defense |
263 |
285 |
276 |
262 |
Required Dexterity |
125 |
135 |
130 |
114 |
Required Energy |
755 |
769 |
762 |
755 |
Set Options |
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Skillpower +22 |
5) Blue Eye Knight (Belief) Armor
Blue Eye Knight (Belief) Armor |
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Equipment |
Helm |
Armor |
Pants |
Boots |
Defense |
311 |
335 |
325 |
310 |
Required Dexterity |
125 |
135 |
130 |
114 |
Required Energy |
755 |
769 |
762 |
755 |
Set Options |
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Increase Mastery Skill DMG |
6) Silver Heart Knight (Belief) Armor
Silver Heart Knight (Belief) Armor |
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Equipment |
Helm |
Armor |
Pants |
Boots |
Defense |
361 |
384 |
375 |
360 |
Required Dexterity |
125 |
135 |
130 |
114 |
Required Energy |
755 |
769 |
762 |
755 |
Set Options |
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Increase Mastery Skill DMG |
3. Other Options and Changes
1) New Mastery Shield Option
(1) DMG taken instead decreases by amount equal to Shield DEF *0.1
? Option value increases according to the item’s Upgrade Level through Shield options created in Mastery Shield.
? When receiving a part of the damage of a party member through the Strong Blessing skill,
an option reduces the damage received instead to within the maximum value.
? This option uses the Shield’s defense to reduce damage, and so its effects increase when Shield’s defense in high.
2) Changes in Required Stats settings
? The available stats of the Mastery Sword are changed to Strength Stats or Energy Stats.
? You can equip it even if you are satisfied with only one of the two Strength or Energy Stats.
Season18 Part2-2 Character Renewal
Character Renewal
Character Renewal Class |
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Dark Knight |
Magic Gladiator |
Rage Fighter |
Slayer |
Classes undergoing character renewal will have their Combat Power(%) attribute newly applied to display stronger attack.
Combat Power(%) attribute can be increased with Stat Points, Weapon and Item option increase for the character undergoing renewal.
1. Combat Power(%) Attribute Display
1) Character Information Window and Weapon Item Option Display Information
- Combat Power(%) is decided by the stat points of each class and equipping item with Combat Power(%) increase option will increase Combat Power(%) of the character.
The combined Combat Power(%) will be display accordingly in the Character Information window.
2) Character ATK and Skillpower Increase
- Character's Combat power(%) will proportionally increase character's ATK and Skillpower.
- Combat Power(%) is only applied to attacking skills.
2. Combat Power(%) per Class Type
1) Stat by Class
Class |
Stat Points |
Dark Knight |
Strength |
Magic Gladiator |
Strength, Dexterity |
Rage Fighter |
Dexterity, HP |
Slayer |
Dexterity |
2) Weapon Item per Class
Class |
Weapon |
Weapon Item Type |
Dark Knight |
One-Handed Sword |
Socket Weapon Mastery Weapon Archangel's Absolute Weapon Blessed Archangel's Absolute Weapon |
Magic Gladiator |
One-Handed Sword, Two-Handed Sword |
|
Rage Fighter |
Claw |
|
Slayer |
Short Sword |
3. Other Improvements
1) Skill and Skill Tree
Class |
Category |
Changes |
Dark Knight |
Skill |
Blow Skill AG consumption |
Magic Gladiator |
Skill |
ATK increased by 'Spiral Charge' buff |
Rage Fighter |
Master Skill Tree |
ATK Success Rate increase value has been increased. |
Equipped Weapon Upgrade option value has been increased. |
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Skill Enhancement Tree (Dark Scythe) |
Damage Count increase option |
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Area increase option has been changed to 2 tiles. |
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No. of target increase option has been changed to 2. |
2) Damage Calculation Change
- Changes have been made to damage calculation method for classes undergoing renewal.