Posted 3 hours ago3 hr Hi! In the preparation of our project launch here is a basic information about our current character progression road map!CHARACTER BUILDING LOOPBasic character stat building is an important core gameplay for any class! Without good stats and gear further game content is unachievable, so here how it looks at the beginning: Levels 1-400 currently take around 45-55 minutes raw (no xp boosts, VIP etc). Each reset requires some Zen and some Jewels of Creation(More resets more Zen+JOC you will need!). Resets are capped by our own League System!(Please see League system post)Stat points per reset- 200points. (L1)Maximum resets in League 1 is 29! This means that it would take a fast and dedicated player on average around 30hrs to reach end of League 1 with maximum of total 29x200+2000 = 7800 stat points. Realistically this time would be closer to 60-90hrs in League 1. After reaching enough stat points characters are recommended to start on building their Ruud Bloodangel sets, wings and pentagrams. We recommend building the base first before going forward with levels 400-800 as there is a character debuff (red monsters names) after doing a reset post finishing a 4th and 5th class quests. To unlock a League players will need a MuPlanet Unlock Card that has a very low drop rate in the Blood Castle event or is available on the Xshop for Wcoins and Goblin Points. Also will be available during server events. Example:What happens after completing a League. Resets increase to 30-59, stat points per reset go from 200 to 350, by the end of League2 player will have estimated of 7800+10350 =18150 stats. This pattern continues until player reaches the last League. Q: Why do we have a capped progress behind the League System?A: We believe that it is necessary for player progress to be rewarded so by splitting the game into sections: beginner league/character stat building we separate serious players from casual enjoyers, although they will still have enough stat points to participate in all of the server custom events and the original gameplay. However the power difference between League1 vs League2 players will be significant. The Unlock card is a rare item but still achievable via events and farming. Q: Why elemental monsters are so strong in the higher maps even when I have 5000 Agility?A: Simply to answer this: The game has evolved past raw stat points and health potion spamming. The 4th and the 5th class quests with completed 3rd, 4th and 5th skill trees give a significant power boost which is beyond 32k max stats and +all sets. Q: What difficulty is this server?A: It is a dynamic mixed server split into Leagues. We all have done the stat point building countless of times, so that is why first League is a fast one! It does go progressively harder as the items and the end game monsters become harder to conquer. Easy to start hard to master!Q: Is this server a Pay2Win server or Play2Win? A: In the core we are Play2Win, however we do also offer some paid features such as VIP and Xshop QOL items as this is a free to play server we do appreciate player support as it goes towards the project maintenance and newest updates. We do not sell power, stats, +all items or items that give a significant PvP power advantage. We believe this project could be a great home to our players and we have found exciting mix of fun, farming, PvP settings that almost everyone will enjoy! Please keep an eye out on more updates! More to come!See you online champions!
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